Ultimate Edition removes the haze of the past. And although it's created a faithful homage to the game that started it all, some of the furniture is still out of place, and the corners continue to gather dust. Many members of developer The Coalition worked on the original 2006 Gears of War, and this remaster is the studio's first release before it launches Gears of War 4. This return to a dilapidated family home is an echo of the task at hand. He finds the wallpaper peeling, the furniture in disarray, and a fine layer of dust blanketing every surface. Late in the story of Gears of War: Ultimate Edition, Marcus Fenix kicks down the front door of his childhood home. But in the remaster's current technical state on PC, it's harder to recommend the trip home. When Gears of War: Ultimate Edition runs smoothly, it's worth playing-it set a precedent, 10 years ago, for third-person action games in its wake. Microsoft informed us it's aware of some performance issues and is working on improved driver support-we'll reevaluate the game when the updates are instituted. Playing on a GTX 970, on the other hand, runs much more smoothly, for whatever reason-but pop-in textures disrupt Gears of War's visual flow, while screen tearing disrupts your aiming during crucial firefights. But the framerate is liable to dip extremely low, especially when enemies are more numerous. Playing on an Nvidia GTX 980 Ti made Gears of War look gorgeous, with textured debris and iridescent lighting piercing the dust of Marcus Fenix's crumbling world. And although the game's core is intact, complete with controls and level design that raised the bar for third-person shooters in 2006, the technical issues are far more pervasive on PC: we played on two different rigs, and both exhibited their own disparate problems. The PC version of Gears of War: Ultimate Edition is expected to come out sometime in 2015, although no launch date has been specified.Editor's Note: Six months after its Xbox One release, Gears of War: Ultimate Edition has come to PC for Windows 10. The title will also ship with a built-in benchmark, which should come in handy for real-world DirectX 12 performance testing. Gears of War: Ultimate Edition on PC won't be a straight port from Xbox One: the frame rate will be uncapped, and gamers will be able to tweak a wide variety of settings including anti-aliasing (MSAA and FXAA will be supported) and ambient occlusion. On top of that, the team has improved the game's models across the board, and have re-authored every texture to make the game look great on 4K displays. The game also harnesses some Unreal Engine 4 features, including physically-based rendering for more realistic shading, and HDR lighting through Lightmass. The Coalition, developers of the title, are still using Unreal Engine 3 for the game, but they have integrated a DirectX 12 renderer with improved parallelization to make the most out of today's multi-core CPUs. Gears of War: Ultimate Edition has already been released on Xbox One, but when the remastered version of the original Gears of War game hits PC in the near future, it will bring even better graphics and a whole collection of new features.įor starters, Ultimate Edition on PC will include a number of DirectX 12 features to help improve performance and visual fidelity.
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